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Making Deep Games
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Pages: 212
Authors: Doris C. Rusch
Categories: Computers
Type: BOOK - Published: 2017-01-12 - Publisher: CRC Press

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Like movies, television, and other preceding forms of media, video games are undergoing a dynamic shift in its content and perception. While the medium can stil
Making Deep Games
Language: en
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Authors: Doris C. Rusch
Categories: Computers
Type: BOOK - Published: 2017-01-12 - Publisher: CRC Press

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Like movies, television, and other preceding forms of media, video games are undergoing a dynamic shift in its content and perception. While the medium can stil
Theory of Fun for Game Design
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Authors: Raph Koster
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Type: BOOK - Published: 2005 - Publisher: "O'Reilly Media, Inc."

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Discusses the essential elements in creating a successful game, how playing games and learning are connected, and what makes a game boring or fun.
Rules of Play
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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as
Persuasive Games
Language: en
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Authors: Ian Bogost
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An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of thei