Gaming the Interwar

Gaming the Interwar
Author :
Publisher : CreateSpace
Total Pages : 96
Release :
ISBN-10 : 1500153761
ISBN-13 : 9781500153762
Rating : 4/5 (61 Downloads)

Book Synopsis Gaming the Interwar by : Naval War College

Download or read book Gaming the Interwar written by Naval War College and published by CreateSpace. This book was released on 2014-06-12 with total page 96 pages. Available in PDF, EPUB and Kindle. Book excerpt: Wargames provide unbelievable opportunities for learning. They pique the interest and passion of the casual tactician or historian and assist the professional military officer in operational planning and execution. Their capacity for imparting knowledge can either supplant or complement lectures. Wargames are a valuable tool for the molding of the professional military officer. During the interwar period the United States Naval War College (NWC) used wargames extensively as a method of teaching both history and current tactics to aspiring naval officers. The NWC believed in wargaming's value so much, an entire building was dedicated to conducting the curriculum's games. On the game floor wars against Great Britain and Japan were repeatedly fought, and the evolution of multiple war plans stemmed from the spirited debates and uncanny tactics the games generated. An entire generation of naval officer brought what they had learned from the NWC's wargames to the fleet. Wargames directly benefited the U.S. Navy's interwar Fleet Exercises. The exercises were the pinnacle of the fleet's annual training. The lessons learned in Newport were tested in conditions resembling war. Feedback from the exercises both validated and reputed Newport's theories and the war plans' requirements (which the exercises were built to test). World War II was the ultimate test of Newport's lessons. Battles at Savo Island in the Solomon Islands, Peleliu, and Samar in the Philippines pointed out strengths and weaknesses in the NWC's strategic and tactical curricula. Looking into how wargames (simulations) affected war (reality) can provide a model for future training opportunities, particularly in fiscally challenging times; the rising cost of fuel and maintenance of ships underway inspires alternative methods of education and preparation for war.


Gaming the Interwar Related Books

Gaming the Interwar
Language: en
Pages: 96
Authors: Naval War College
Categories: History
Type: BOOK - Published: 2014-06-12 - Publisher: CreateSpace

DOWNLOAD EBOOK

Wargames provide unbelievable opportunities for learning. They pique the interest and passion of the casual tactician or historian and assist the professional m
Playing War
Language: en
Pages: 224
Authors: John M. Lillard
Categories: History
Type: BOOK - Published: 2016-04-01 - Publisher: U of Nebraska Press

DOWNLOAD EBOOK

Between the First and Second World Wars, the U.S. Navy used the experience it had gained in battle to prepare for future wars through simulated conflicts, or wa
Fundamentals of War Gaming
Language: en
Pages: 260
Authors: Francis J. McHugh
Categories: History
Type: BOOK - Published: 1966 - Publisher: Government Printing Office

DOWNLOAD EBOOK

Fundamentals of War Gaming provides an in-depth introduction to the basics of military gaming, and offers historical insights into the devewlopment of war gamin
War Games
Language: en
Pages: 420
Authors: Thomas B. Allen
Categories: Fiction
Type: BOOK - Published: 1989 - Publisher: Berkley

DOWNLOAD EBOOK

Startling and disturbing, this is an up-to-date look at today's high-tech rehearsals for war. Political scenarios, military strategies and frightening, true-to-
Winning a Future War
Language: en
Pages: 276
Authors: Norman Friedman
Categories: History
Type: BOOK - Published: 2019-02 - Publisher:

DOWNLOAD EBOOK

"To win in the Pacific during World War II, the U.S. Navy had to transform itself technically, tactically, and strategically. It had to create a fleet capable o