Advanced 3D Game Programming All in One
Author | : Kenneth C. Finney |
Publisher | : Course Technology |
Total Pages | : 620 |
Release | : 2005 |
ISBN-10 | : UVA:X004907747 |
ISBN-13 | : |
Rating | : 4/5 (47 Downloads) |
Download or read book Advanced 3D Game Programming All in One written by Kenneth C. Finney and published by Course Technology. This book was released on 2005 with total page 620 pages. Available in PDF, EPUB and Kindle. Book excerpt: Covers 3D game programming, art and design. Written for intermediate to advanced level game programmers, this book uses the Torque Game Engine to show readers how they can create their own high quality games. This book focuses on how to use a game engine to maximum effect, revealing and explaining the inner workings of the Torque Game Engine.