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Wordplay and the Discourse of Video Games
Language: en
Pages: 227
Authors: Christopher A. Paul
Categories: Games & Activities
Type: BOOK - Published: 2012-03-15 - Publisher: Routledge

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In this timely new book, Christopher Paul analyzes how the words we use to talk about video games and the structures that are produced within games shape a part
Approaches to Videogame Discourse
Language: en
Pages: 336
Authors: Astrid Ensslin
Categories: Social Science
Type: BOOK - Published: 2019-05-02 - Publisher: Bloomsbury Publishing USA

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The first significant collection of research in videogame linguistics, Approaches to Videogame Discourse features an international array of scholars in linguist
Real Games
Language: en
Pages: 219
Authors: Mia Consalvo
Categories: Games & Activities
Type: BOOK - Published: 2019-10-01 - Publisher: MIT Press

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How we talk about games as real or not-real, and how that shapes what games are made and who is invited to play them. In videogame criticism, the worst insult m
Optimizing Play
Language: en
Pages: 201
Authors: Christopher A. Paul
Categories: Games & Activities
Type: BOOK - Published: 2024-05-14 - Publisher: MIT Press

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An unexpected take on how games work, what the stakes are for them, and how game designers can avoid the traps of optimization. The process of optimization in g
Cultural Code
Language: en
Pages: 345
Authors: Phillip Penix-Tadsen
Categories: Games & Activities
Type: BOOK - Published: 2016-02-19 - Publisher: MIT Press

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How culture uses games and how games use culture: an examination of Latin America's gaming practices and the representation of the region's cultures in games. V