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How Games Move Us
Language: en
Pages: 187
Authors: Katherine Isbister
Categories: Games & Activities
Type: BOOK - Published: 2017-10-27 - Publisher: MIT Press

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An engaging examination of how video game design can create strong, positive emotional experiences for players—with examples from popular, indie, and art game
Playing Smart
Language: en
Pages: 188
Authors: Julian Togelius
Categories: Games & Activities
Type: BOOK - Published: 2019-01-15 - Publisher: MIT Press

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A new vision of the future of games and game design, enabled by AI. Can games measure intelligence? How will artificial intelligence inform games of the future?
How to Do Things with Videogames
Language: en
Pages: 194
Authors: Ian Bogost
Categories: Games & Activities
Type: BOOK - Published: 2011-08-05 - Publisher: U of Minnesota Press

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In recent years, computer games have moved from the margins of popular culture to its center. Reviews of new games and profiles of game designers now regularly
Video Games
Language: en
Pages: 318
Authors: Nicholas David Bowman
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2018-07-16 - Publisher: Routledge

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This entry in the BEA Electronic Media Research Series, born out of the April 2017 BEA Research Symposium, takes a look at video games, outlining the characteri
Play like a Feminist.
Language: en
Pages: 182
Authors: Shira Chess
Categories: Games & Activities
Type: BOOK - Published: 2020-08-18 - Publisher: MIT Press

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An important new voice provides a riveting look at why video games need feminism and why all of us should make space for more play in our lives. "You play like