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Embodied Metaphors in Film, Television, and Video Games
Language: en
Pages: 214
Authors: Kathrin Fahlenbrach
Categories: Social Science
Type: BOOK - Published: 2015-10-05 - Publisher: Routledge

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In cognitive research, metaphors have been shown to help us imagine complex, abstract, or invisible ideas, concepts, or emotions. Contributors to this book argu
Cinematic Metaphor in Perspective
Language: en
Pages: 158
Authors: Sarah Greifenstein
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2018-10-08 - Publisher: Walter de Gruyter GmbH & Co KG

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Over centuries, scholars have explored how metaphor contributes to thought, language, culture. This collection of essays reflects on Müller, Kappelhoff, and co
Subjectivity across Media
Language: en
Pages: 255
Authors: Maike Sarah Reinerth
Categories: Games & Activities
Type: BOOK - Published: 2016-10-04 - Publisher: Taylor & Francis

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Media in general and narrative media in particular have the potential to represent not only a variety of both possible and actual worlds but also the perception
Metaphor in Communication, Science and Education
Language: en
Pages: 287
Authors: Francesca Ervas
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2017-08-07 - Publisher: Walter de Gruyter GmbH & Co KG

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This collection of papers presents some recent trends in metaphor studies that propose new directions of research on the embodied cognition perspective. The ove
A Multimodal Approach to Video Games and the Player Experience
Language: en
Pages: 241
Authors: Weimin Toh
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2018-10-10 - Publisher: Routledge

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This volume puts forth an original theoretical framework, the ludonarrative model, for studying video games which foregrounds the empirical study of the player