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Language: en
Pages: 282
Pages: 282
Type: BOOK - Published: 2008-11-01 - Publisher: Morgan James Publishing
A guide to developing and selling your game idea from a game design manager at Wizards of the Coast, the world’s largest tabletop hobby game company. Do you h
Language: en
Pages: 296
Pages: 296
Type: BOOK - Published: 1996 - Publisher:
Provides details about the state of the industry, explains how a new product is developed, and outlines the steps necessary to protect an idea, present a concep
Language: en
Pages: 106
Pages: 106
Type: BOOK - Published: 2008-10 - Publisher: iUniverse
Do you have game ideas collecting dust in the back of a closet - or the back of your head? Dust them off, pick up this book, and discover the simple steps to tu
Language: en
Pages: 273
Pages: 273
Type: BOOK - Published: 2021-03-23 - Publisher: HarperCollins Leadership
The road to licensing a profitable, innovative product or technology is riddled with curves, holes, and rocky cliffs. The President of the United Inventors Asso
Language: en
Pages: 192
Pages: 192
Type: BOOK - Published: 1993 - Publisher: Betterway Publications
Offers advice on selling a new game and discusses self-publishing, marketing, copyrights, and trademarks