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Digital Culture, Play, and Identity
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Pages: 313
Authors: Hilde Corneliussen
Categories: Games & Activities
Type: BOOK - Published: 2008 - Publisher: MIT Press

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"This book examines the complexity of World of Warcraft from a variety of perspectives, exploring the cultural and social implications of the proliferation of e
Playful Identities
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Authors: Michiel de Lange
Categories: Computer games
Type: BOOK - Published: 2015 - Publisher:

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In this publication, eighteen scholars examine the increasing role of digital media technologies in identity construction through play. This interdisciplinary c
Introduction to Digital Culture
Language: en
Pages: 264
Authors: Tessa Joseph Nicholas
Categories: Social Science
Type: BOOK - Published: 2012-07-01 - Publisher: Cognella Academic Publishing

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"Introduction to Digital Culture: Living and Thinking in an Information Age" brings together essays on the phenomenon of the Internet and its influence on the h
Young People and Social Media: Contemporary Children’s Digital Culture
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Pages: 455
Authors: Steve Gennaro
Categories: Social Science
Type: BOOK - Published: 2021-10-05 - Publisher: Vernon Press

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‘Young People and Social Media: Contemporary Children’s Digital Culture’ explores the practices, relationships, consequences, benefits, and outcomes of ch
Play Between Worlds
Language: en
Pages: 206
Authors: T. L. Taylor
Categories: Computers
Type: BOOK - Published: 2009-02-13 - Publisher: MIT Press

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A study of Everquest that provides a snapshot of multiplayer gaming culture, questions the truism that computer games are isolating and alienating, and offers i