Collision Detection in Interactive 3D Environments
Author | : Gino van den Bergen |
Publisher | : CRC Press |
Total Pages | : 308 |
Release | : 2003-10-27 |
ISBN-10 | : 9781482297997 |
ISBN-13 | : 148229799X |
Rating | : 4/5 (97 Downloads) |
Download or read book Collision Detection in Interactive 3D Environments written by Gino van den Bergen and published by CRC Press. This book was released on 2003-10-27 with total page 308 pages. Available in PDF, EPUB and Kindle. Book excerpt: The heart of any system that simulates the physical interaction between objects is collision detection-the ability to detect when two objects have come into contact. This system is also one of the most difficult aspects of a physical simulation to implement correctly, and invariably it is the main consumer of CPU cycles. Practitioners, new to the f